425mm Railgun I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID574
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume50 m3
Mass2,000 kg
radius1,000
 Base Price1,500,000 ISK
Cargo
Capacity1 m3
Fitting
CPU usage67 tf
Powergrid Usage2,200 MW
Activation Cost21 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier3.025 x
Accuracy falloff24,000 m
Optimal Range48,000 m
Rate of fire8.13 s
Turret Tracking1.1622
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1 Level
Heat Damage1 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium56,940
Pyerite14,607
Mexallon4,873
Isogen1,325
Nocxium205
Zydrine21
Megacyte37
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Overload rate of fire bonus-15 %
 typeColorScheme11,324
Capacity1 m3
 slots1
 targetModule0
 mainColor8,627,698
Type Info
Type ID574
Graphic ID11134
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Faction Namecaldaribase

Description

This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.