Burst Jammer I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID580
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume5 m3
Mass5,000 kg
radius1
Module
Activation time / duration30.00 s
maxGroupActive1
Cargo
Capacity0 m3
Fitting
CPU usage30 tf
Powergrid Usage1 MW
Activation Cost240 GJ
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage10 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium269
Pyerite26
Mexallon149
Isogen4
Nocxium2
Zydrine2
Megacyte3
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Gravimetric ECM Jammer Strength6
Ladar ECM Jammer Strength6
Magnetometric ECM Jammer Strength6
RADAR ECM Jammer Strength6
ECM Burst Radius10,000 m
Overload ECM Bonus20 %
 warpBubbleImmuneModifier0
Capacity0 m3
Type Info
Type ID580
Group IDBurst Jammer [80]
Meta Group IDTech I [1]

Description

Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.

Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.

Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.