Dual 150mm Carbide Railgun I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID7331
 PublishedTrue
Tech Level1
 Meta Level1.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius100.00
radius100.00
 Base Price10,000.00 ISK
Cargo
Capacity2.00 m3
Fitting
CPU usage23 tf
Powergrid Usage70 MW
Activation Cost3.32 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier1.99 x
Accuracy falloff6,000.00 m
Optimal Range12,600.00 m
Rate of fire3.56 s
Turret Tracking12.00
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.60 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium186
Pyerite134
Mexallon111
Basic reprocessing, not accounting for skills and other bonuses.
Other
Overload rate of fire bonus-15.00 %
 typeColorScheme11,324.00
Capacity2.00 m3
 targetModule0.00
 slots1.00
 mainColor8,627,698.00
Type Info
Type ID7331
Graphic ID11135
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Race ID4
Faction Namecaldaribase
Variation Parent Type ID567

Description

This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.