Dual 150mm Compressed Coil Gun I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID7333
 PublishedTrue
Tech Level1
 Meta Level3 Level
Volume10 m3
Mass1,000 kg
radius100
 Base Price10,000 ISK
Cargo
Capacity2 m3
Fitting
CPU usage28 tf
Powergrid Usage70 MW
Activation Cost2.975 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier2.18 x
Accuracy falloff6,000 m
Optimal Range13,800 m
Rate of fire3.56 s
Turret Tracking12
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.6 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium186
Pyerite134
Mexallon111
Basic reprocessing, not accounting for skills and other bonuses.
Other
Overload rate of fire bonus-15 %
 typeColorScheme11,324
Capacity2 m3
 targetModule0
 slots1
 mainColor8,627,698
Type Info
Type ID7333
Graphic ID11135
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Race ID8
Faction Namecaldaribase
Variation Parent Type ID567

Description

This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.