 Modal Light Electron Particle Accelerator I
 Modal Light Electron Particle Accelerator I
 Inventory group: Module > Hybrid Weapon
Variations
| Type |  |  |  | |||
|---|---|---|---|---|---|---|
| Light Electron Blaster I | Tech I | 8 tf | 4 MW | 1,000 m | ||
| Modal Light Electron Particle Accelerator I | Tech I | 6 tf | 4 MW | 1,200 m | ||
| Limited Light Electron Blaster I | Tech I | 7 tf | 4 MW | 1,100 m | ||
| Regulated Light Electron Phase Cannon I | Tech I | 6 tf | 4 MW | 1,050 m | ||
| Anode Light Electron Particle Cannon I | Tech I | 7 tf | 4 MW | 1,150 m | ||
| Light Electron Blaster II | Tech II | 8 tf | 4 MW | 1,200 m | ||
| 'Corporate' Light Electron Blaster I | Storyline | 6 tf | 4 MW | 1,200 m | ||
| Shadow Serpentis Light Electron Blaster | Faction | 8 tf | 4 MW | 1,050 m | ||
| Federation Navy Light Electron Blaster | Faction | 8 tf | 4 MW | 1,050 m | 
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 1
 Meta Level: Meta Level:
- 4
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
 Capacity: Capacity:
- 0.5 m3
 Volume: Volume:
- 5 m3
 Mass: Mass:
- 500 kg
 radius: radius:
- 10 m
Cargo
 Capacity: Capacity:
- 0.5 m3
Fitting
 CPU usage: CPU usage:
- 6 tf
 Powergrid Usage: Powergrid Usage:
- 4 MW
 Activation Cost: Activation Cost:
- 1 GJ
Targeting
 Signature Resolution: Signature Resolution:
- 40,000 m
Weapon
 Damage Modifier: Damage Modifier:
- 2.205 x
 Accuracy falloff: Accuracy falloff:
- 1,500 m
 Optimal Range: Optimal Range:
- 1,200 m
 Rate of fire: Rate of fire:
- 2s
 Turret Tracking: Turret Tracking:
- 438
 Reload Time: Reload Time:
- 5s
Ammunition
 Charge size: Charge size:
- small
Required Skills
Overloading
 Heat Damage: Heat Damage:
- 1 HP
 Overload damage bonus: Overload damage bonus:
- 15 %
Structure
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity | 
|---|---|
| Tritanium | 448 | 
| Pyerite | 135 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 slots: slots:
- 1
 targetModule: targetModule:
- 0
 mainColor: mainColor:
- 8627698
 typeColorScheme: typeColorScheme:
- 11331
Type Info
- Type ID:
- 7487
- Base price:
- 1.98k ISK
- Capacity:
- 0.5 m3
- Graphic ID:
- 11127
- Group ID:
- Hybrid Weapon
- Icon ID:
- 376
- Market group ID:
- Small
- Meta group ID:
- Tech I
- Published:
- true
- Race ID:
- 1
- Radius:
- 10 m
- Volume:
- 5 m3
Description
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. 
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
