125mm Light Carbine Repeating Cannon I
Inventory group: Module > Projectile Weapon
Variations
| Type | ||||||
|---|---|---|---|---|---|---|
| 125mm Gatling AutoCannon I | Tech I | 3 tf | 1 MW | 800 m | ||
| 125mm Light 'Scout' Autocannon I | Tech I | 2 tf | 1 MW | 960 m | ||
| 125mm Light Carbine Repeating Cannon I | Tech I | 2 tf | 1 MW | 840 m | ||
| 125mm Light Gallium Machine Gun | Tech I | 2 tf | 1 MW | 880 m | ||
| 125mm Light Prototype Automatic Cannon | Tech I | 2 tf | 1 MW | 920 m | ||
| 125mm Gatling AutoCannon II | Tech II | 3 tf | 1 MW | 960 m | ||
| Domination 125mm Autocannon | Faction | 1 tf | 1 MW | 960 m | ||
| Republic Fleet 125mm Autocannon | Faction | 1 tf | 1 MW | 960 m |
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 1
Structure Hitpoints: - 40 HP
Capacity: - 0.5 m3
Volume: - 5 m3
Mass: - 500 kg
radius: - 2,000 m
Cargo
Capacity: - 0.5 m3
Fitting
CPU usage: - 2 tf
Powergrid Usage: - 1 MW
Activation Cost: - 0 GJ
Targeting
Signature Resolution: - 40,000 m
Weapon
Damage Modifier: - 2.16645 x
Accuracy falloff: - 4,300 m
Optimal Range: - 840 m
Rate of fire: - 3s
Turret Tracking: - 417
Reload Time: - 10s
Ammunition
Charge size: - small
Required Skills
Overloading
Heat Damage: - 1 HP
Overload damage bonus: - 15 %
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 104 |
| Pyerite | 99 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots: - 1
typeColorScheme: - 11342
Type Info
- Type ID:
- 8785
- Base price:
- 1.00k ISK
- Capacity:
- 0.5 m3
- Graphic ID:
- 11161
- Group ID:
- Projectile Weapon
- Icon ID:
- 387
- Market group ID:
- Small
- Meta group ID:
- Tech I
- Published:
- true
- Race ID:
- 4
- Radius:
- 2,000 m
- Volume:
- 5 m3
Description
This multi-barrel autocannon is designed for skirmish warfare.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.