200mm Light Prototype Automatic Cannon
 Inventory group: Module > Projectile Weapon
Variations
| Type | ||||||
|---|---|---|---|---|---|---|
| 200mm AutoCannon I | Tech I | 9 tf | 4 MW | 1,000 m | ||
| 200mm Light 'Scout' Autocannon I | Tech I | 8 tf | 4 MW | 1,200 m | ||
| 200mm Light Carbine Repeating Cannon I | Tech I | 7 tf | 4 MW | 1,050 m | ||
| 200mm Light Gallium Machine Gun | Tech I | 8 tf | 4 MW | 1,100 m | ||
| 200mm Light Prototype Automatic Cannon | Tech I | 7 tf | 4 MW | 1,150 m | ||
| 200mm AutoCannon II | Tech II | 9 tf | 4 MW | 1,200 m | ||
| Polarized 200mm AutoCannon | Tech II | 7 tf | 4 MW | 960 m | ||
| 200mm Light 'Jolt' Autocannon I | Storyline | 8 tf | 4 MW | 1,000 m | ||
| Domination 200mm Autocannon | Faction | 6 tf | 4 MW | 1,200 m | ||
| Republic Fleet 200mm Autocannon | Faction | 6 tf | 4 MW | 1,200 m | ||
| Ramaku's Modified 200mm AutoCannon | Officer | 9 tf | 5 MW | 1,200 m | 
Market
Basic
- Mass:
 - 500 kg
 - Packaged volume:
 - 5 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 3
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0.3 m3
 
Volume: - 5 m3
 
Mass: - 500 kg
 
radius: - 20 m
 
Cargo
Capacity: - 0.3 m3
 
Fitting
CPU usage: - 7 tf
 
Powergrid Usage: - 4 MW
 
Activation Cost: - 0 GJ
 
Targeting
Signature Resolution: - 40,000 m
 
Weapon
Damage Modifier: - 3.32145 x
 
Accuracy falloff: - 5,160 m
 
Optimal Range: - 1,150 m
 
Rate of fire: - 3.75s
 
Turret Tracking: - 315
 
Reload Time: - 10s
 
Ammunition
Charge size: - small
 
Required Skills
Overloading
Heat Damage: - 1 HP
 
Overload damage bonus: - 15 %
 
Structure
Structure Hitpoints: - 40 HP
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 750 | 
| Pyerite | 65 | 
| Mexallon | 37 | 
| Isogen | 10 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
slots: - 1
 
typeColorScheme: - 11342
 
Type Info
- Type ID:
 - 8869
 - Base price:
 - 4.48k ISK
 - Capacity:
 - 0.3 m3
 - Graphic ID:
 - 11163
 - Group ID:
 - Projectile Weapon
 - Icon ID:
 - 387
 - Market group ID:
 - Small
 - Meta group ID:
 - Tech I
 - Published:
 - true
 - Race ID:
 - 1
 - Radius:
 - 20 m
 - Volume:
 - 5 m3
 
Description
A powerful autocannon that can smash apart most lightly armored frigates with ease. 
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.