Large Remote Armor Repairer I
Inventory group: Module > Remote Armor Repairer
Variations
Type | ![]() | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|---|
Large Remote Armor Repairer I | Tech I | 40 tf | 600 MW | 6s | 12,000 m | ||
Large I-ax Enduring Remote Armor Repairer | Tech I | 40 tf | 600 MW | 6s | 12,000 m | ||
Large Coaxial Compact Remote Armor Repairer | Tech I | 32 tf | 550 MW | 6s | 12,000 m | ||
Large Solace Scoped Remote Armor Repairer | Tech I | 40 tf | 600 MW | 6s | 13,200 m | ||
Large Remote Armor Repairer II | Tech II | 48 tf | 660 MW | 6s | 14,400 m | ||
'Peace' Large Remote Armor Repairer | Storyline | 30 tf | 500 MW | 5.4s | 14,400 m |
Market
Basic
- Mass:
- 20 kg
- Packaged volume:
- 25 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 25 m3
Mass:
- 20 kg
radius:
- 1 m
Module
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 40 tf
Powergrid Usage:
- 600 MW
Activation Cost:
- 330 GJ
Weapon
Optimal Range:
- 12,000 m
Required Skills
Overloading
Heat Damage:
- 2 HP
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Large Remote Armor Repairer I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 4,318 |
Pyerite | 3,256 |
Mexallon | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Armor Hitpoints Repaired:
- 392 HP
Overload duration bonus:
- -15 %
Overload Repair Bonus:
- 10 %
Effectiveness Falloff:
- 3,500 m
Type Info
- Type ID:
- 11359
- Base price:
- 31.24k ISK
- Group ID:
- Remote Armor Repairer
- Icon ID:
- 21426
- Market group ID:
- Large
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 1 m
- Volume:
- 25 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.