Large Coaxial Compact Remote Armor Repairer
Inventory group: Module > Remote Armor Repairer
Variations
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Large Remote Armor Repairer I | Tech I | 40 tf | 600 MW | 6s | 12,000 m | ||
| Large I-ax Enduring Remote Armor Repairer | Tech I | 40 tf | 600 MW | 6s | 12,000 m | ||
| Large Coaxial Compact Remote Armor Repairer | Tech I | 32 tf | 550 MW | 6s | 12,000 m | ||
| Large Solace Scoped Remote Armor Repairer | Tech I | 40 tf | 600 MW | 6s | 13,200 m | ||
| Large Remote Armor Repairer II | Tech II | 48 tf | 660 MW | 6s | 14,400 m | ||
| 'Peace' Large Remote Armor Repairer | Storyline | 30 tf | 500 MW | 5.4s | 14,400 m |
Market
Basic
- Mass:
- 20 kg
- Packaged volume:
- 25 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 1
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 25 m3
Mass: - 20 kg
radius: - 1 m
Module
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 32 tf
Powergrid Usage: - 550 MW
Activation Cost: - 330 GJ
Weapon
Optimal Range: - 12,000 m
Required Skills
Overloading
Heat Damage: - 2 HP
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 3,886 |
| Pyerite | 2,930 |
| Mexallon | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Armor Hitpoints Repaired: - 448 HP
Overload duration bonus: - -15 %
Overload Repair Bonus: - 10 %
Effectiveness Falloff: - 3,500 m
Type Info
- Type ID:
- 16451
- Base price:
- 31.24k ISK
- Group ID:
- Remote Armor Repairer
- Icon ID:
- 21426
- Market group ID:
- Large
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 1 m
- Volume:
- 25 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.