Covert Ops Cloaking Device II
Inventory group: Module > Cloaking Device
Variations
Market
Basic
- Packaged volume:
- 100 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 100 m3
- Mass:
- 0 kg
- radius:
- 1 m
Module
- Reactivation Delay:
- 30s
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 100 tf
- Powergrid Usage:
- 1 MW
Required Skills
Structure
- Structure Hitpoints:
- 40 HP
Usage
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 16,253 |
Pyerite | 6,353 |
Mexallon | 778 |
Isogen | 460 |
Nocxium | 171 |
Zydrine | 134 |
Megacyte | 34 |
Supercomputers | 2 |
Hermetic Membranes | 3 |
Transmitter | 28 |
Miniature Electronics | 28 |
Morphite | 26 |
Photon Microprocessor | 33 |
Graviton Pulse Generator | 26 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Covert Ops Cloaking Device II Blueprint
Industry
Adam4Eve Material InfluenceOther
Type Info
- Type ID:
- 11578
- Base price:
- 1.79m ISK
- Group ID:
- Cloaking Device
- Icon ID:
- 2106
- Market group ID:
- Cloaking Devices
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Volume:
- 100 m3
Description
A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware.
Note: This particular module is advanced enough that it allows a ship to warp while cloaked. However, fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.