Target Painter I
Inventory group: Module > Target Painter
Variations
Type | ||
---|---|---|
Target Painter I | Tech I | |
Peripheral Compact Target Painter | Tech I | |
Parallel Enduring Target Painter | Tech I | |
Phased Scoped Target Painter | Tech I | |
Target Painter II | Tech II | |
'Inception' Target Painter | Storyline | |
Republic Fleet Target Painter | Faction | |
Domination Target Painter | Faction | |
Tisiphone's Modified Target Painter | Officer |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 500 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 20 tf
- Powergrid Usage:
- 1 MW
- Activation Cost:
- 10 GJ
Weapon
- Optimal Range:
- 30,000 m
Required Skills
Overloading
- Heat Damage:
- 2 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 840 |
Pyerite | 183 |
Mexallon | 470 |
Isogen | 4 |
Megacyte | 4 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Target Painter I Blueprint
Industry
Adam4Eve Material InfluenceOther
- Effectiveness Falloff:
- 75,000 m
- remoteResistanceID:
- Target Painter Resistance
Type Info
- Type ID:
- 12709
- Group ID:
- Target Painter
- Icon ID:
- 2983
- Market group ID:
- Target Painters
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 500 m
- Volume:
- 5 m3
Description
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.