Remote Sensor Booster II
Inventory group: Module > Remote Sensor Booster
Variations
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 1 m3
Fitting
- CPU usage:
- 36 tf
- Powergrid Usage:
- 1 MW
- Activation Cost:
- 24 GJ
Weapon
- Optimal Range:
- 30,000 m
- Reload Time:
- 0s
Ammunition
- Charge size:
- small
Required Skills
Overloading
- Heat Damage:
- 3 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 5,662 |
Pyerite | 3,998 |
Mexallon | 34 |
Transmitter | 8 |
Miniature Electronics | 9 |
Morphite | 6 |
Gravimetric Sensor Cluster | 8 |
Quantum Microprocessor | 5 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Remote Sensor Booster II Blueprint
Industry
Adam4Eve Material InfluenceOther
- Scan Resolution Bonus:
- 33 %
- Gravimetric Strength:
- 60 %
- Ladar Strength:
- 60 %
- Magnetometric Strength:
- 60 %
- Radar Strength:
- 60 %
- Effectiveness Falloff:
- 60,000 m
- remoteResistanceID:
- Remote Electronic Assistance Impedance
Type Info
- Type ID:
- 1964
- Base price:
- 176.20k ISK
- Capacity:
- 1 m3
- Group ID:
- Remote Sensor Booster
- Icon ID:
- 74
- Market group ID:
- Remote Sensor Boosters
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.