Concussion Bomb
Market group: Ammunition & Charges > Bombs
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 75 m3
- Portion size:
- 20
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 20 HP
Capacity:
- 0 m3
Volume:
- 75 m3
Mass:
- 1,000 kg
radius:
- 300 m
Banned in Empire Space:
- true
Cargo
Capacity:
- 0 m3
Targeting
Signature Radius:
- 400 m
Ammunition
EM damage:
- 0 HP
Explosive damage:
- 0 HP
Kinetic damage:
- 5,800 HP
Thermal damage:
- 0 HP
Area of effect radius:
- 15,000 m
Explosion Radius:
- 400 m
Maximum Flight Time:
- 12s
aoeFalloff:
- 1500
aimedLaunch:
- 1
explosionRange:
- 15,000 m
detonationRange:
- 35 m
Navigation
Maximum Velocity:
- 2,500 m/sec
Inertia Modifier:
- 0.02754 x
Required Skills
Armor
Armor Hitpoints:
- 88 HP
Structure
Structure Hitpoints:
- 20 HP
Produced from
- Blueprint manufacturing:
- Concussion Bomb Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 20
Output | Quantity |
---|---|
Tritanium | 1,559,524 |
Pyerite | 702,702 |
Mexallon | 71,091 |
Isogen | 11,189 |
Nocxium | 2,602 |
Zydrine | 3,214 |
Megacyte | 822 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Description
Radiates an omnidirectional pulse upon detonation that causes kinetic damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to kinetic damage, thus enabling delivery of multiple bombs to a given target area.