Warp Disruption Field Generator I
Inventory group: Module > Warp Disrupt Field Generator
Variations
Market
Basic
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1 m3
- Volume:
- 50 m3
- Mass:
- 0 kg
- radius:
- 1 m
- Banned in Empire Space:
- true
Offenses
- Warp Disruption Range:
- 16,000 m
Module
Cargo
- Capacity:
- 1 m3
Fitting
- CPU usage:
- 50 tf
- Powergrid Usage:
- 80 MW
- Activation Cost:
- 150 GJ
Required Skills
(x3)
[5]
(x1)
[3]
(x1)
[2]
(x5)
[4]
(x1)
[5]
(x1)
[5]
Overloading
- Heat Damage:
- 3 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 66,156 |
Pyerite | 36,064 |
Mexallon | 17,147 |
Isogen | 9,360 |
Nocxium | 2,824 |
Zydrine | 204 |
Megacyte | 40 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
Industry
Adam4Eve Material InfluenceOther
- Disallows Assistance:
- true
- Velocity Modifier:
- 0 %
- Mass Modifier:
- 0 %
- Overload duration bonus:
- -33.3 %
- Unusable in Zarzakh :
- true
Type Info
- Type ID:
- 28654
- Base price:
- 3.96m ISK
- Capacity:
- 1 m3
- Graphic ID:
- 20396
- Group ID:
- Warp Disrupt Field Generator
- Icon ID:
- 21489
- Market group ID:
- Warp Disruption Field Generators
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 1 m
- Volume:
- 50 m3
Description
The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
Note: Can only be fitted to the Heavy Interdiction Cruisers.