650mm Artillery Cannon II
Market group: Ship Equipment > Turrets & Launchers > Projectile Turrets > Artillery Cannons > Medium
Inventory group: Module > Projectile Weapon
Variations
Type | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|
650mm Artillery Cannon I | Tech I | 27 tf | 180 MW | 16,100 m | ||
650mm Medium 'Scout' Artillery I | Tech I | 24 tf | 180 MW | 19,320 m | ||
650mm Medium Carbine Howitzer I | Tech I | 21 tf | 180 MW | 16,905 m | ||
650mm Medium Gallium Cannon | Tech I | 25 tf | 180 MW | 17,710 m | ||
650mm Medium Prototype Siege Cannon | Tech I | 22 tf | 180 MW | 18,515 m | ||
650mm Artillery Cannon II | Tech II | 28 tf | 198 MW | 19,320 m | ||
650mm Medium 'Jolt' Artillery I | Storyline | 23 tf | 162 MW | 16,100 m | ||
Domination 650mm Artillery | Faction | 24 tf | 180 MW | 19,320 m | ||
Republic Fleet 650mm Artillery | Faction | 24 tf | 180 MW | 19,320 m |
Market
Basic
- Mass:
- 125 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 5
Structure Hitpoints:
- 40 HP
Capacity:
- 0.5 m3
Volume:
- 10 m3
Mass:
- 125 kg
radius:
- 200 m
Cargo
Capacity:
- 0.5 m3
Fitting
CPU usage:
- 28 tf
Powergrid Usage:
- 198 MW
Activation Cost:
- 0 GJ
Targeting
Signature Resolution:
- 40,000 m
Weapon
Damage Modifier:
- 5.54 x
Accuracy falloff:
- 17,500 m
Optimal Range:
- 19,320 m
Rate of fire:
- 11.475s
Turret Tracking:
- 8.352
Reload Time:
- 10s
Ammunition
Charge size:
- medium
Required Skills
(x1)
[3]
(x3)
[5]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x5)
[1]
(x3)
[5]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x2)
[4]
(x1)
[2]
Overloading
Heat Damage:
- 2 HP
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- 650mm Artillery Cannon II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 9,089 |
Pyerite | 2,786 |
Mexallon | 2,827 |
Isogen | 14 |
Nocxium | 1 |
Robotics | 5 |
Morphite | 18 |
Thermonuclear Trigger Unit | 18 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots:
- 1
Overload rate of fire bonus:
- -15 %
typeColorScheme:
- 11343
Type Info
- Type ID:
- 2921
- Base price:
- 436.98k ISK
- Capacity:
- 0.5 m3
- Graphic ID:
- 11281
- Group ID:
- Projectile Weapon
- Icon ID:
- 384
- Market group ID:
- Medium
- Meta group ID:
- Tech II
- Published:
- true
- Radius:
- 200 m
- Sof faction name:
- brutor
- Volume:
- 10 m3
Description
A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.