Heavy Ion Blaster II
Inventory group: Module > Hybrid Weapon
Variations
Type | ||
---|---|---|
Heavy Ion Blaster I | Tech I | |
Modal Ion Particle Accelerator I | Tech I | |
Limited Ion Blaster I | Tech I | |
Regulated Ion Phase Cannon I | Tech I | |
Anode Ion Particle Cannon I | Tech I | |
Heavy Ion Blaster II | Tech II | |
'Hooligan' Heavy Ion Blaster I | Storyline | |
Shadow Serpentis Heavy Ion Blaster | Faction | |
Federation Navy Heavy Ion Blaster | Faction |
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1.5 m3
- Volume:
- 10 m3
- Mass:
- 1,000 kg
- radius:
- 100 m
Cargo
- Capacity:
- 1.5 m3
Fitting
- CPU usage:
- 31 tf
- Powergrid Usage:
- 139 MW
- Activation Cost:
- 3 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 3.54375 x
- Accuracy falloff:
- 4,000 m
- Optimal Range:
- 3,000 m
- Rate of fire:
- 4.5s
- Turret Tracking:
- 42.24
- Reload Time:
- 5s
Ammunition
- Charge size:
- medium
Required Skills
(x1)
[3]
(x3)
[5]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x5)
[1]
(x3)
[5]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x2)
[4]
(x1)
[2]
Overloading
- Heat Damage:
- 1 HP
- Overload damage bonus:
- 15 %
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 4,529 |
Pyerite | 1,643 |
Mexallon | 2,413 |
Nocxium | 1 |
Robotics | 5 |
Morphite | 17 |
Particle Accelerator Unit | 17 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Heavy Ion Blaster II Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- targetModule:
- 0
- mainColor:
- 8627698
- typeColorScheme:
- 11331
Type Info
- Type ID:
- 3138
- Base price:
- 370.27k ISK
- Capacity:
- 1.5 m3
- Graphic ID:
- 11125
- Group ID:
- Hybrid Weapon
- Icon ID:
- 371
- Market group ID:
- Medium
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 100 m
- Sof faction name:
- gallentebase
- Volume:
- 10 m3
Description
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.