Polarized Neutron Blaster Cannon
Inventory group: Module > Hybrid Weapon
Variations
Type | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|
Neutron Blaster Cannon I | Tech I | 52 tf | 1,980 MW | 6,000 m | ||
Modal Mega Neutron Particle Accelerator I | Tech I | 44 tf | 1,980 MW | 7,200 m | ||
Limited Mega Neutron Blaster I | Tech I | 46 tf | 1,980 MW | 6,600 m | ||
Regulated Mega Neutron Phase Cannon I | Tech I | 41 tf | 1,980 MW | 6,300 m | ||
Anode Mega Neutron Particle Cannon I | Tech I | 49 tf | 1,980 MW | 6,900 m | ||
Neutron Blaster Cannon II | Tech II | 58 tf | 2,079 MW | 7,200 m | ||
Polarized Neutron Blaster Cannon | Tech II | 49 tf | 1,980 MW | 5,760 m | ||
'Underhand' Neutron Blaster Cannon I | Storyline | 41 tf | 1,782 MW | 7,200 m | ||
Shadow Serpentis Neutron Blaster Cannon | Faction | 58 tf | 1,980 MW | 6,300 m | ||
Federation Navy Neutron Blaster Cannon | Faction | 58 tf | 1,980 MW | 6,300 m | ||
Tuvan's Modified Neutron Blaster Cannon | Officer | 58 tf | 1,980 MW | 6,300 m | ||
Cormack's Modified Neutron Blaster Cannon | Officer | 58 tf | 2,178 MW | 6,300 m |
Market
Basic
- Mass:
- 2,000 kg
- Packaged volume:
- 20 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 9
Structure Hitpoints:
- 40 HP
Capacity:
- 6 m3
Volume:
- 20 m3
Mass:
- 2,000 kg
radius:
- 1,000 m
Cargo
Capacity:
- 6 m3
Fitting
CPU usage:
- 49 tf
Powergrid Usage:
- 1,980 MW
Activation Cost:
- 10 GJ
Targeting
Signature Resolution:
- 40,000 m
Weapon
Damage Modifier:
- 4.41 x
Accuracy falloff:
- 8,000 m
Optimal Range:
- 5,760 m
Rate of fire:
- 6.3s
Turret Tracking:
- 5.9754
Reload Time:
- 5s
Ammunition
Charge size:
- large
Required Skills
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x3)
[3]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x8)
[1]
(x5)
[5]
(x1)
[5]
(x3)
[3]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x2)
[5]
(x1)
[2]
Overloading
Heat Damage:
- 1 HP
Overload damage bonus:
- 15 %
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Polarized Neutron Blaster Cannon Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 91,067 |
Pyerite | 23,527 |
Mexallon | 8,613 |
Isogen | 2,294 |
Nocxium | 324 |
Zydrine | 18 |
Megacyte | 52 |
Robotics | 21 |
Morphite | 22 |
Particle Accelerator Unit | 52 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots:
- 1
targetModule:
- 0
mainColor:
- 8627698
typeColorScheme:
- 11461
Global Resistance Reduction:
- 100 %
Type Info
- Type ID:
- 34282
- Base price:
- 1.45m ISK
- Capacity:
- 6 m3
- Graphic ID:
- 21589
- Group ID:
- Hybrid Weapon
- Icon ID:
- 365
- Market group ID:
- Large
- Meta group ID:
- Tech II
- Published:
- true
- Race ID:
- 4
- Radius:
- 1,000 m
- Sof faction name:
- sleeperbase
- Volume:
- 20 m3
Description
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.