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Entosis Link II

Market group: Ship Equipment > Scanning Equipment > Entosis Links
Inventory group: Module > Entosis Link

Traits

Type Bonuses

Misc Bonuses

  • Consumes one unit of Strontium Clathrates each cycle
  • While this module is active you will be unable to cloak, warp, jump, or dock
  • Capital ships cannot receive remote assistance while they have an Entosis Link active.

Basic

Packaged volume:
20 m3
Portion size:
1
Structure Hitpoints:
9,999,999 HP
Capacity:
0 m3
Volume:
20 m3
Mass:
0 kg
radius:
1 m

Cargo

Capacity:
0 m3

Fitting

CPU usage:
5 tf

Weapon

Optimal Range:
50,000 m

Required Skills

Structure

Structure Hitpoints:
9,999,999 HP

Manufacturing

Manufacturing time:
2h 36m
Copy time:
2h 5m
Material research:
55m
Time research:
55m

Type Info

Type ID:
34595
Graphic ID:
21099
Group ID:
Entosis Link
Icon ID:
21421
Market group ID:
Entosis Links
Meta group ID:
2
Published:
true
Race ID:
16
Radius:
1 m
Volume:
20 m3

Description

This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.

This module cannot be fitted to Interceptors.
This module requires a full warm-up cycle before beginning to influence targeted structures.
Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
Once activated, this module cannot be deactivated until it completes its current cycle.
While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
Capital ships cannot receive remote assistance while they have an Entosis Link active.

Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.