 Medium Armor Repairer II
 Medium Armor Repairer II
 Inventory group: Module > Armor Repair Unit
Variations
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 2
 Meta Level: Meta Level:
- 5
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
 Capacity: Capacity:
- 0 m3
 Volume: Volume:
- 10 m3
 Mass: Mass:
- 500 kg
 radius: radius:
- 1 m
Module
Cargo
 Capacity: Capacity:
- 0 m3
Fitting
 CPU usage: CPU usage:
- 28 tf
 Powergrid Usage: Powergrid Usage:
- 138 MW
 Activation Cost: Activation Cost:
- 160 GJ
Required Skills
Overloading
 Heat Damage: Heat Damage:
- 5 HP
Structure
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Medium Armor Repairer II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity | 
|---|---|
| Tritanium | 2,271 | 
| Pyerite | 1,063 | 
| Mexallon | 906 | 
| Isogen | 1 | 
| Nocxium | 4 | 
| Robotics | 6 | 
| Morphite | 5 | 
| Nanoelectrical Microprocessor | 3 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 Armor Hitpoints Repaired: Armor Hitpoints Repaired:
- 368 HP
 Overload duration bonus: Overload duration bonus:
- -15 %
 Overload Repair Bonus: Overload Repair Bonus:
- 10 %
Type Info
- Type ID:
- 3530
- Group ID:
- Armor Repair Unit
- Icon ID:
- 80
- Market group ID:
- Medium
- Meta group ID:
- Tech II
- Published:
- true
- Radius:
- 1 m
- Volume:
- 10 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the ship.


