Medium I-a Enduring Armor Repairer
 Inventory group: Module > Armor Repair Unit
Variations
Market
Basic
- Mass:
 - 500 kg
 - Packaged volume:
 - 10 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 1
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0 m3
 
Volume: - 10 m3
 
Mass: - 500 kg
 
radius: - 1 m
 
Module
Cargo
Capacity: - 0 m3
 
Fitting
CPU usage: - 22 tf
 
Powergrid Usage: - 120 MW
 
Activation Cost: - 144 GJ
 
Required Skills
Overloading
Heat Damage: - 5 HP
 
Structure
Structure Hitpoints: - 40 HP
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 1,022 | 
| Pyerite | 478 | 
| Mexallon | 407 | 
| Nocxium | 2 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
Armor Hitpoints Repaired: - 317 HP
 
Overload duration bonus: - -15 %
 
Overload Repair Bonus: - 10 %
 
Type Info
- Type ID:
 - 4569
 - Group ID:
 - Armor Repair Unit
 - Icon ID:
 - 80
 - Market group ID:
 - Medium
 - Meta group ID:
 - Tech I
 - Published:
 - true
 - Race ID:
 - 1
 - Radius:
 - 1 m
 - Volume:
 - 10 m3
 
Description
This module uses nano-assemblers to repair damage done to the armor of the ship.