CONCORD Quad 3500mm Siege Artillery
Market group: Ship Equipment > Turrets & Launchers > Projectile Turrets > Artillery Cannons > Extra Large
Inventory group: Module > Projectile Weapon
Variations
Market
Basic
- Mass:
- 750 kg
- Packaged volume:
- 1,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 8
- Structure Hitpoints:
- 40 HP
- Capacity:
- 5.75 m3
- Volume:
- 4,000 m3
- Mass:
- 750 kg
- radius:
- 2,000 m
Cargo
- Capacity:
- 5.75 m3
Fitting
- CPU usage:
- 63 tf
- Powergrid Usage:
- 137,500 MW
- Activation Cost:
- 0 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 11.85938 x
- Accuracy falloff:
- 90,000 m
- Optimal Range:
- 103,400 m
- Rate of fire:
- 30s
- Turret Tracking:
- 0.017955
- Reload Time:
- 10s
Ammunition
- Charge size:
- x-large
Required Skills
(x1)
[5]
(x7)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x3)
[3]
(x1)
[3]
(x1)
[3]
(x1)
[1]
Overloading
- Heat Damage:
- 6 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 2,911,557 |
Pyerite | 703,323 |
Mexallon | 282,967 |
Isogen | 38,283 |
Nocxium | 11,473 |
Zydrine | 4,034 |
Megacyte | 1,580 |
Recursive Computing Module | 11 |
Sterile Conduits | 22 |
Wetware Mainframe | 6 |
Robotics | 800 |
Morphite | 2,678 |
Thermonuclear Trigger Unit | 2,575 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- Overload rate of fire bonus:
- -15 %
- metaGroupID:
- 4
- typeColorScheme:
- 11342
Type Info
- Type ID:
- 3571
- Base price:
- 37.69m ISK
- Capacity:
- 5.75 m3
- Graphic ID:
- 11288
- Group ID:
- Projectile Weapon
- Icon ID:
- 2842
- Market group ID:
- Extra Large
- Meta group ID:
- 4
- Published:
- true
- Radius:
- 2,000 m
- Sof faction name:
- minmatarbase
- Volume:
- 4,000 m3
Description
One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.