Locust II
Variations
Type | ||
---|---|---|
Locust I | Tech I | |
Locust II | Tech II | |
Caldari Navy Locust | Faction |
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 800 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 5
Structure Hitpoints:
- 100 HP
Capacity:
- 0 m3
Volume:
- 800 m3
Mass:
- 1,000 kg
radius:
- 35 m
Cargo
Capacity:
- 0 m3
Targeting
Maximum Targeting Range:
- 60,000 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 8 points
Signature Radius:
- 88 m
Scan Resolution:
- 950 mm
Navigation
Maximum Velocity:
- 941 m/sec
Warp Speed Multiplier:
- 1.5 x
Inertia Modifier:
- 500 x
Required Skills
Shield
Shield Capacity:
- 1,760 HP
Shield recharge time:
- 8m 20s
Structure
Structure Hitpoints:
- 100 HP
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 74,856 |
Pyerite | 33,806 |
Mexallon | 8,091 |
Isogen | 3,410 |
Nocxium | 421 |
Zydrine | 114 |
Megacyte | 268 |
Guidance Systems | 8 |
Morphite | 10 |
Magpulse Thruster | 20 |
Gravimetric Sensor Cluster | 8 |
Graviton Reactor Unit | 12 |
Phenolic Composites | 40 |
Industry
Adam4Eve Material InfluenceOther
shieldCharge:
- 0
Duration:
- 10s
Explosion Radius:
- 15 m
Explosion Velocity:
- 300 m/sec
Damage Multiplier:
- 1 x
EM Damage (Per Fighter):
- 0 HP
Kinetic Damage (Per Fighter):
- 44 HP
Optimal Range:
- 20,000 m
Rate of fire:
- 3.5s
Squadron Size:
- 12
Orbit Range:
- 10,000 m
Maximum Velocity Bonus:
- 200 %
Signature Radius Reduction:
- -80 %
Duration:
- 10s
Range:
- 20,000 m
Type Info
- Type ID:
- 40554
- Graphic ID:
- 2975
- Group ID:
- Light Fighter
- Market group ID:
- Light Fighters
- Meta group ID:
- 2
- Published:
- true
- Race ID:
- 1
- Radius:
- 35 m
- Sof faction name:
- caldaribase
- Volume:
- 800 m3
Description
Type: Light Fighter
Role: Space Superiority
Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.
Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.