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Capital Ancillary Armor Repairer

Basic

Mass:
500 kg
Packaged volume:
1,000 m3
Portion size:
1
Capacity:
1.28 m3
Volume:
4,000 m3
Mass:
500 kg
radius:
1 m

Cargo

Capacity:
1.28 m3

Fitting

CPU usage:
75 tf
Powergrid Usage:
125,000 MW
Activation Cost:
1,600 GJ

Required Skills

(x1)
[3]
(x8)
[1]
(x1)
[5]
(x1)
[5]
(x1)
[1]
(x2)
[5]
(x1)
[1]

Structure

Reprocessing

Portion size:
1
OutputQuantity
Tritanium1,057,824
Pyerite477,063
Mexallon90,903
Isogen63,985
Nocxium15,573
Zydrine4,731
Megacyte5,001
Basic reprocessing, not accounting for skills and other bonuses.

Manufacturing

Manufacturing time:
10h
Copy time:
8h
Material research:
3h 30m
Time research:
3h 30m

Type Info

Type ID:
41503
Capacity:
1.28 m3
Icon ID:
80
Market group ID:
Capital
Published:
true
Radius:
1 m
Volume:
4,000 m3

Description

This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.