♦ Tempest
Inventory group: Entity > ♦ Battleship
Defenses
Basic
- Mass:
- 99,500,000 kg
- Packaged volume:
- 450,000 m3
- Portion size:
- 1
Structure Hitpoints:
- 6,800 HP
Capacity:
- 600 m3
Volume:
- 450,000 m3
Mass:
- 99,500,000 kg
radius:
- 250 m
Offenses
Neutralization Amount:
- 1,100 GJ
NPC
entityFactionLoss:
- 0.01
Cargo
Capacity:
- 600 m3
Targeting
Maximum Targeting Range:
- 84,375 m
Ladar Sensor Strength:
- 24 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 462 m
Scan Resolution:
- 125 mm
Signature Resolution:
- 40,000 m
Weapon
Damage Modifier:
- 5.811 x
Accuracy falloff:
- 25,800 m
Optimal Range:
- 3,000 m
Rate of fire:
- 3.543s
Turret Tracking:
- 5.4
Ammunition
Explosive damage:
- 240 HP
Kinetic damage:
- 48 HP
Navigation
Maximum Velocity:
- 469 m/sec
Inertia Modifier:
- 0.06597 x
Capacitor
Capacitor Capacity:
- 6,750 GJ
Capacitor Recharge time:
- 6m 18.616s
Shield
Shield Capacity:
- 21,292 HP
Shield recharge time:
- 31m 15s
shieldUniformity:
- 0.75
Shield EM Damage Resistance:
- 32.5%
Armor
Armor Hitpoints:
- 8,750 HP
Armor Thermal Damage Resistance:
- 43.125%
Armor Kinetic Damage Resistance:
- 34.375%
Structure
Structure Hitpoints:
- 6,800 HP
Structure EM Damage Resistance:
- 56.45%
Industry
Adam4Eve Material InfluenceOther
charge:
- 0 GJ
gfxTurretID:
- 9327
gfxBoosterID:
- 394
shieldCharge:
- 0
behaviorWarpDisruptRange:
- 22,000 m
behaviorWarpDisruptDischarge:
- 19 GJ
behaviorEnergyNeutralizerRange:
- 18,000 m
behaviorEnergyNeutralizerFalloff:
- 9,000 m
Type Info
- Type ID:
- 43594
- Capacity:
- 600 m3
- Graphic ID:
- 48
- Group ID:
- ♦ Battleship
- Race ID:
- 2
- Radius:
- 250 m
- Sof faction name:
- minmatarbase
- Sound ID:
- 20076
- Volume:
- 450,000 m3
Description
The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.