Defender Launcher I
Inventory group: Module > Missile Launcher Defender
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0.15 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 1 m
- Banned in Empire Space:
- true
Module
- Cannot Auto Repeat:
- true
Cargo
- Capacity:
- 0.15 m3
Fitting
- CPU usage:
- 10 tf
- Powergrid Usage:
- 2 MW
- Activation Cost:
- 50 GJ
Weapon
- Rate of fire:
- 5s
- Reload Time:
- 10s
Required Skills
Overloading
Structure
- Structure Hitpoints:
- 40 HP
Usage
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 103,726 |
Pyerite | 31,548 |
Mexallon | 6,467 |
Isogen | 4,161 |
Nocxium | 1,547 |
Zydrine | 541 |
Megacyte | 432 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Defender Launcher I Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- typeColorScheme:
- 11324
Type Info
- Type ID:
- 44102
- Base price:
- 200.00k ISK
- Capacity:
- 0.15 m3
- Graphic ID:
- 20089
- Group ID:
- Missile Launcher Defender
- Icon ID:
- 168
- Market group ID:
- Defender Launchers
- Published:
- true
- Radius:
- 1 m
- Sof faction name:
- caldaribase
- Volume:
- 5 m3
Description
A Kaalakiota designed integrated launcher and sensor platform. Capable of detecting incoming threats, and on command, launching a Defender™ kill vehicle to intercept it.
Note: Can only be fit to destroyer class hulls.