Legion Core - Augmented Antimatter Reactor
Inventory group: Subsystem > Core Subsystem
Traits
Type Bonuses
Amarr Core Systems bonuses per level
- 5 % bonus to capacitor capacity
- 3 % bonus to energy warfare resistance
Role Bonuses
- 20 % bonus to ship power output
- Additional Base Stats
- +1 Mid Slot, +3 Low Slots
- +50GJ Capacitor Capacity
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|---|---|---|---|
Legion Core - Dissolution Sequencer | Tech III | Legion | 2 + | 2 + | 1 + | |||||
Legion Core - Augmented Antimatter Reactor | Tech III | Legion | 1 + | 3 + | 20 % | 50 GJ | ||||
Legion Core - Energy Parasitic Complex | Tech III | Legion | 2 + | 2 + | 50 GJ |
Market
Basic
- Mass:
- 1,200,000 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
Structure Hitpointshp:
- 40 HP
Capacitycapacity:
- 0 m3
Volumevolume:
- 40 m3
Massmass:
- 1,200,000 kg
radius:
- 1 m
Subsystem
subSystemSlot:
- 125
Cargo
Capacitycapacity:
- 0 m3
Required Skills
Capacitor
Structure
Structure Hitpointshp:
- 40 HP
Produced from
- Blueprint manufacturing:
- Legion Core - Augmented Antimatter Reactor Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Optimized Nano-Engines | 7 |
Fullerene Intercalated Sheets | 1 |
Metallofullerene Plating | 1 |
Neurovisual Output Analyzer | 1 |
Nanowire Composites | 1 |
Fulleroferrocene Power Conduits | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Type Info
- Type ID:
- 45623
- Graphic ID:
- 21511
- Group ID:
- Core Subsystem
- Icon ID:
- 3636
- Market group ID:
- Amarr Core Subsystems
- Meta group ID:
- Tech III
- Published:
- true
- Race ID:
- 4
- Radius:
- 1 m
- Sof faction name:
- amarrbase
- Volume:
- 40 m3
Description
Comprised of countless nanomachines that enhance the energy flow from a ship's antimatter reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.