♦ Cruor
Defenses
Basic
- Mass:
- 1,003,000 kg
- Packaged volume:
- 28,600 m3
- Portion size:
- 1
Structure Hitpoints: - 580 HP
Capacity: - 135 m3
Volume: - 28,600 m3
Mass: - 1,003,000 kg
radius: - 21 m
Offenses
Maximum Velocity Bonus: - -35 %
NPC
Bounty: - 0
Security Status Kill Amount: - 0.01 %
Cargo
Capacity: - 135 m3
Targeting
Maximum Targeting Range: - 33,000 m
Ladar Sensor Strength: - 0 points
Magnetometric Sensor Strength: - 0 points
RADAR Sensor Strength: - 12 points
Gravimetric Sensor Strength: - 0 points
Signature Radius: - 210 m
Scan Resolution: - 760 mm
Signature Resolution: - 40,000 m
Weapon
Damage Modifier: - 12.6 x
Accuracy falloff: - 2,400 m
Optimal Range: - 8,500 m
Rate of fire: - 3.76s
Turret Tracking: - 117
Ammunition
EM damage: - 5 HP
Explosive damage: - 0 HP
Kinetic damage: - 0 HP
Thermal damage: - 3 HP
Navigation
Maximum Velocity: - 1,593.62116 m/sec
Inertia Modifier: - 3.6 x
Capacitor
Capacitor Capacity: - 353 GJ
Capacitor Recharge time: - 2m 11.2s
Shield
Shield Capacity: - 480 HP
Shield recharge time: - 10m 25s
Armor
Armor Hitpoints: - 1,492 HP
Structure
Structure Hitpoints: - 580 HP
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
charge: - 0 GJ
gfxTurretID: - 452
gfxBoosterID: - 394
shieldCharge: - 0
Disallows Assistance: - true
behaviorWebifierRange: - 16,000 m
Description
Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.