♦ Merlin
Defenses
Basic
- Mass:
- 997,000 kg
- Packaged volume:
- 16,500 m3
- Portion size:
- 1
Structure Hitpoints: - 400 HP
Capacity: - 150 m3
Volume: - 16,500 m3
Mass: - 997,000 kg
radius: - 39 m
Offenses
Maximum Velocity Bonus: - -50 %
NPC
Bounty: - 0
Cargo
Capacity: - 150 m3
Targeting
Maximum Targeting Range: - 50,000 m
Ladar Sensor Strength: - 0 points
Magnetometric Sensor Strength: - 0 points
RADAR Sensor Strength: - 0 points
Gravimetric Sensor Strength: - 11 points
Signature Radius: - 291 m
Scan Resolution: - 580 mm
Signature Resolution: - 40,000 m
Weapon
Damage Modifier: - 7.9695 x
Accuracy falloff: - 6,000 m
Optimal Range: - 4,500 m
Rate of fire: - 3.055s
Turret Tracking: - 89.25
Ammunition
EM damage: - 0 HP
Explosive damage: - 0 HP
Kinetic damage: - 7 HP
Thermal damage: - 5 HP
Navigation
Maximum Velocity: - 1,863.10621 m/sec
Inertia Modifier: - 3.6 x
Capacitor
Capacitor Capacity: - 263 GJ
Capacitor Recharge time: - 1m 52s
Shield
Shield Capacity: - 1,369 HP
Shield recharge time: - 10m 25s
Shield EM Damage Resistance: - 38.95%
Shield Thermal Damage Resistance: - 34.88%
Shield Kinetic Damage Resistance: - 51.16%
Armor
Armor Hitpoints: - 420 HP
Structure
Structure Hitpoints: - 400 HP
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
charge: - 0 GJ
gfxTurretID: - 10678
gfxBoosterID: - 395
shieldCharge: - 0
behaviorWebifierRange: - 10,000 m
Description
The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.