Assault Damage Control I
Inventory group: Module > Damage Control
Variations
Type | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|
Assault Damage Control I | Tech I | 28 tf | 1 MW | 8.775s | ||
EFFA Compact Assault Damage Control | Tech I | 24 tf | 1 MW | 8.775s | ||
FFR Enduring Assault Damage Control | Tech I | 28 tf | 1 MW | 8.775s | ||
Assault Damage Control II | Tech II | 35 tf | 1 MW | 10.125s | ||
Shadow Serpentis Assault Damage Control | Faction | 24 tf | 1 MW | 10.8s | ||
Asine's Modified Assault Damage Control | Officer | 40 tf | 1 MW | 12.5s | ||
Abyssal Assault Damage Control | Abyssal |
Market
Basic
- Mass:
- 5,000 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 5 m3
Mass:
- 5,000 kg
radius:
- 1 m
Module
Activation time / duration:
- 8.775s
Cannot Auto Repeat:
- true
Reactivation Delay:
- 2m 30s
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 28 tf
Powergrid Usage:
- 1 MW
Activation Cost:
- 32 GJ
Required Skills
Shield
Armor
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Assault Damage Control I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 1,462 |
Pyerite | 3 |
Mexallon | 62 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
metaGroupID:
- 0
Type Info
- Type ID:
- 47254
- Group ID:
- Damage Control
- Icon ID:
- 21860
- Market group ID:
- Damage Controls
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
Only one Damage Control can be fit at a given time.
Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.