Large Consortium Vorton Projector
Inventory group: Module > Vorton Projector
Variations
Type | ||
---|---|---|
Large Vorton Projector I | Tech I | |
Large Compact Vorton Projector | Tech I | |
Large Scoped Vorton Projector | Tech I | |
Large Vorton Projector II | Tech II | |
Large Consortium Vorton Projector | Faction |
Market
Basic
- Mass:
- 2,000 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 8
Structure Hitpoints:
- 40 HP
Capacity:
- 2 m3
Volume:
- 50 m3
Mass:
- 2,000 kg
radius:
- 1,000 m
Cargo
Capacity:
- 2 m3
Fitting
CPU usage:
- 639 tf
Powergrid Usage:
- 16,262 MW
Activation Cost:
- 135 GJ
Weapon
Damage Modifier:
- 1.3 x
Optimal Range:
- 70,400 m
Rate of fire:
- 15s
Reload Time:
- 5s
Ammunition
Charge size:
- large
Explosion Radius:
- 333 m
Required Skills
(x5)
[1]
(x1)
[5]
(x3)
[3]
(x1)
[3]
(x1)
[3]
(x1)
[1]
(x1)
[5]
Overloading
Heat Damage:
- 1 HP
Structure
Structure Hitpoints:
- 40 HP
Usage
Manufacturing
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 328,307 |
Pyerite | 117,839 |
Mexallon | 42,197 |
Isogen | 19,951 |
Nocxium | 1,234 |
Megacyte | 126 |
Zero-Point Condensate | 440 |
Hyperbolic Metatransistor Array | 36 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
slots:
- 1
targetModule:
- 0
mainColor:
- 8627698
Explosion Velocity:
- 79 m/sec
Overload rate of fire bonus:
- -15 %
typeColorScheme:
- 11324
Vorton Arc Range:
- 10,000 m
Type Info
- Type ID:
- 54754
- Base price:
- 1.50m ISK
- Capacity:
- 2 m3
- Graphic ID:
- 24574
- Group ID:
- Vorton Projector
- Icon ID:
- 24466
- Market group ID:
- Large
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 1,000 m
- Volume:
- 50 m3
Description
Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.