Angel Enforcer Khizriel
Inventory group: Entity > Insurgency Pirate Battlecruiser
Defenses
Basic
- Mass:
- 15,000,000 kg
- Packaged volume:
- 216,000 m3
- Portion size:
- 1
Structure Hitpointshp:
- 1,800 HP
Capacitycapacity:
- 425 m3
Volumevolume:
- 216,000 m3
Massmass:
- 15,000,000 kg
radius:
- 246 m
Offenses
NPC
entityChaseMaxDistance:
- 15,000 m
Cargo
Capacitycapacity:
- 425 m3
Targeting
Maximum Targeting RangemaxTargetRange:
- 200,000 m
Ladar Sensor StrengthscanLadarStrength:
- 17 points
RADAR Sensor StrengthscanRadarStrength:
- 0 points
Scan ResolutionscanResolution:
- 700 mm
Signature ResolutionoptimalSigRadius:
- 40,000 m
Weapon
Accuracy fallofffalloff:
- 60,000 m
Optimal RangemaxRange:
- 8,000 m
Ammunition
EM damageemDamage:
- 0 HP
Thermal damagethermalDamage:
- 20 HP
Navigation
Maximum VelocitymaxVelocity:
- 700 m/sec
Inertia Modifieragility:
- 0.4 x
Capacitor
Capacitor CapacitycapacitorCapacity:
- 3,000 GJ
Shield
Shield CapacityshieldCapacity:
- 4,000 HP
shieldUniformity:
- 0.75
Armor
Armor HitpointsarmorHP:
- 2,600 HP
armorUniformity:
- 0.75
Structure
Structure Hitpointshp:
- 1,800 HP
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
charge:
- 0 GJ
gfxTurretID:
- 492
gfxBoosterID:
- 397
shieldCharge:
- 0
Orbit VelocityentityCruiseSpeed:
- 220 m/sec
behaviorWarpDisruptRange:
- 30,000 m
behaviorEnergyNeutralizerRange:
- 20,000 m
behaviorEnergyNeutralizerFalloff:
- 10,000 m
behaviorTargetPainterRange:
- 60,000 m
behaviorTargetPainterFalloff:
- 60,000 m
behaviorShieldBoosterAmount:
- 300 HP
Type Info
- Type ID:
- 80298
- Capacity:
- 425 m3
- Graphic ID:
- 26378
- Group ID:
- Insurgency Pirate Battlecruiser
- Race ID:
- 2
- Radius:
- 246 m
- Sof faction name:
- angelbase
- Volume:
- 216,000 m3
Description
Angel Cartel enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Angel pilots make off with any loot for themselves or try to leave the fight until the heist is completed.