Capital Micro Jump Field Generator
Inventory group: Module > Capital Mobility Modules
Market
Basic
- Packaged volume:
- 4,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 1
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 4,000 m3
Mass:
- 0 kg
radius:
- 1 m
Banned in High Sec Space:
- true
Module
Cannot Auto Repeat:
- true
Reactivation Delay:
- 2m 40s
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 85 tf
Powergrid Usage:
- 65,000 MW
Activation Cost:
- 30,000 GJ
Required Skills
(x14)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[4]
(x1)
[2]
(x1)
[1]
Structure
Structure Hitpoints:
- 40 HP
Usage
Manufacturing
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 2,250,000 |
Pyerite | 1,000,000 |
Mexallon | 500,000 |
Isogen | 75,000 |
Nocxium | 45,000 |
Zydrine | 35,000 |
Megacyte | 10,000 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Signature radius bonus:
- 150 %
Jump Distance:
- 250,000 m
Area Effect Radius:
- 10,000 m
Disallow Tethering:
- true
Type Info
- Type ID:
- 83485
- Base price:
- 230.00m ISK
- Group ID:
- Capital Mobility Modules
- Icon ID:
- 20971
- Market group ID:
- Micro Jump Field Generators
- Published:
- true
- Radius:
- 1 m
- Volume:
- 4,000 m3
Description
This module spools up and then teleports the user and up to 50 nearby non-capital ships along with all drones, fighters, probes and bombs 250km in the direction the ship is facing. This module will also move up to 4 additional capital ships, even those with active effects that would otherwise prevent their movement. All ships teleported will retain their movement direction and velocity in the new location.
Note: The micro jump field only affects capsuleer-piloted ships. The number of capital ships moved is counted separately from the non-capital ships.