Obstruction Node
Inventory group: Entity > Large Collidable Structure
Defenses
Basic
- Portion size:
- 1
Structure Hitpoints:
- 30,000 HP
Capacity:
- 0 m3
Volume:
- 0 m3
Mass:
- 0 kg
radius:
- 5,500 m
NPC
Bounty:
- 0
Cargo
Capacity:
- 0 m3
Targeting
Signature Radius:
- 1,000 m
Capacitor
Capacitor Capacity:
- 0 GJ
Shield
Shield Capacity:
- 60,000 HP
Shield EM Damage Resistance:
- 34.75%
Shield Thermal Damage Resistance:
- 34.75%
Shield Kinetic Damage Resistance:
- 34.75%
Armor
Armor Hitpoints:
- 90,000 HP
Armor EM Damage Resistance:
- 34.75%
Armor Thermal Damage Resistance:
- 34.75%
Armor Kinetic Damage Resistance:
- 34.75%
Structure
Structure Hitpoints:
- 30,000 HP
Industry
Adam4Eve Material InfluenceOther
charge:
- 0 GJ
shieldCharge:
- 0
Disallows Assistance:
- true
Type Info
- Type ID:
- 87555
- Graphic ID:
- 28016
- Group ID:
- Large Collidable Structure
- Radius:
- 5,500 m
- Sof faction name:
- drifter
Description
This structure marks a stopping point in the labyrinth’s computational flow. It keeps false premises and abarrent matter, such as unwanted ships, from proceeding further down the analysis chain. As long as it remains intact, no further progress is possible.