Academy Dual Light Pulse Laser
Inventory group: Module > Energy Weapon
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 40 HP
Fitting
CPU usage: - 8 tf
Powergrid Usage: - 6 MW
Activation Cost: - 3 GJ
Targeting
Signature Resolution: - 40,000 m
Weapon
Damage Modifier: - 2 x
Accuracy falloff: - 2,000 m
Optimal Range: - 4,725 m
Rate of fire: - 2.7s
Turret Tracking: - 273.75
Reload Time: - 0s
Ammunition
Charge size: - small
Required Skills
Overloading
Heat Damage: - 1 HP
Overload damage bonus: - 15 %
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots: - 1
targetModule: - 0
typeColorScheme: - 11313
AIR Academy Item: - true
Type Info
- Type ID:
- 97327
- Capacity:
- 1 m3
- Graphic ID:
- 11117
- Group ID:
- Energy Weapon
- Icon ID:
- 350
- Meta group ID:
- Academy
- Volume:
- 5 m3
Description
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
This is a special AIR Academy version of a Dual Light Pulse Laser. It is provided free of charge to capsuleers within Exordium to assist with their training. It can only be used with Academy Ships.