Caldari Navy 200mm Railgun

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID15821
 PublishedTrue
Tech Level1
 Meta Level8 Level
Volume10 m3
Mass1,000 kg
radius10
 Base Price100,000 ISK
Cargo
Capacity1 m3
Fitting
CPU usage37 tf
Powergrid Usage143 MW
Activation Cost3.612 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier3.04 x
Accuracy falloff10,000 m
Optimal Range23,400 m
Rate of fire4.46 s
Turret Tracking8
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Railgun Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.7 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium2,300
Pyerite791
Mexallon583
Isogen31
Nocxium25
Zydrine9
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Caldari Navy 200mm Railgun Blueprint (Manufacturing)
Other
Overload rate of fire bonus-15 %
 typeColorScheme11,321
Capacity1 m3
 metaGroupID4
 slots1
 targetModule0
 mainColor8,627,698
Type Info
Type ID15821
Graphic ID21664
Group IDHybrid Weapon [74]
Meta Group IDFaction [4]
Faction Namecaldarinavy
Variation Parent Type ID12344

Description

The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.