Federation Navy Ion Blaster Cannon

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID15829
 PublishedTrue
Tech Level1
 Meta Level8.00 Level
Volume20.00 m3
Volume20.00 m3
Mass2,000.00 kg
Mass2,000.00 kg
Radius1,000.00
radius1,000.00
 Base Price448,700.00 ISK
Cargo
Capacity3.00 m3
Fitting
CPU usage53 tf
Powergrid Usage1,540 MW
Activation Cost7.84 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier3.69 x
Accuracy falloff 8,000.00 m
Optimal Range5,250.00 m
Rate of fire6.75 s
Turret Tracking5.52
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.70 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium15,369
Pyerite4,013
Mexallon1,619
Isogen439
Nocxium52
Zydrine1
Megacyte3
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,328.00
Capacity3.00 m3
 metaGroupID4.00
 mainColor8,627,698.00
 slots1.00
 targetModule0.00
Type Info
Type ID15829
Graphic ID21543
Group IDHybrid Weapon [74]
Meta Group IDFaction [4]
Race ID4
Faction Namegallentenavy
Variation Parent Type ID575

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.