 Imperial Navy Tachyon Beam Laser
 Imperial Navy Tachyon Beam Laser
 Inventory group: Module > Energy Weapon
Variations
| Type |  |  |  | |||
|---|---|---|---|---|---|---|
| Tachyon Beam Laser I | Tech I | 60 tf | 3,375 MW | 44,000 m | ||
| Tachyon Modal Laser I | Tech I | 51 tf | 3,375 MW | 48,400 m | ||
| Tachyon Afocal Maser I | Tech I | 54 tf | 3,375 MW | 46,200 m | ||
| Tachyon Modulated Energy Beam I | Tech I | 48 tf | 3,375 MW | 52,800 m | ||
| Tachyon Anode Particle Stream I | Tech I | 57 tf | 3,375 MW | 50,600 m | ||
| Tachyon Beam Laser II | Tech II | 63 tf | 3,712 MW | 52,800 m | ||
| Luther Veron's Modified Tachyon Beam Laser | Storyline | 44 tf | 3,600 MW | 52,800 m | ||
| 'Ballista' Tachyon Beam Laser I | Storyline | 48 tf | 3,037 MW | 44,000 m | ||
| Dark Blood Tachyon Beam Laser | Faction | 48 tf | 3,712 MW | 52,800 m | ||
| True Sansha Tachyon Beam Laser | Faction | 48 tf | 3,712 MW | 52,800 m | ||
| Ammatar Navy Tachyon Beam Laser | Faction | 48 tf | 3,712 MW | 52,800 m | ||
| Imperial Navy Tachyon Beam Laser | Faction | 48 tf | 3,712 MW | 52,800 m | ||
| Selynne's Modified Tachyon Beam Laser | Officer | 48 tf | 3,712 MW | 52,800 m | ||
| Chelm's Modified Tachyon Beam Laser | Officer | 48 tf | 3,712 MW | 52,800 m | ||
| Raysere's Modified Tachyon Beam Laser | Officer | 48 tf | 3,712 MW | 52,800 m | ||
| Draclira's Modified Tachyon Beam Laser | Officer | 48 tf | 3,712 MW | 52,800 m | 
Market
Basic
- Mass:
- 2,000 kg
- Packaged volume:
- 20 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 1
 Meta Level: Meta Level:
- 8
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
 Capacity: Capacity:
- 1 m3
 Volume: Volume:
- 20 m3
 Mass: Mass:
- 2,000 kg
 radius: radius:
- 1 m
Cargo
 Capacity: Capacity:
- 1 m3
Fitting
 CPU usage: CPU usage:
- 48 tf
 Powergrid Usage: Powergrid Usage:
- 3,712 MW
 Activation Cost: Activation Cost:
- 57 GJ
Targeting
 Signature Resolution: Signature Resolution:
- 40,000 m
Weapon
 Damage Modifier: Damage Modifier:
- 5.625 x
 Accuracy falloff: Accuracy falloff:
- 20,000 m
 Optimal Range: Optimal Range:
- 52,800 m
 Rate of fire: Rate of fire:
- 12.5s
 Turret Tracking: Turret Tracking:
- 1.39205
 Reload Time: Reload Time:
- 0s
Ammunition
 Charge size: Charge size:
- large
Required Skills
(x1)
 [5] 
(x5)
 [1] 
(x1)
 [5] 
(x3)
 [3] 
(x1)
 [3] 
(x1)
 [3] 
(x1)
 [1] 
Overloading
 Heat Damage: Heat Damage:
- 1 HP
Structure
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity | 
|---|---|
| Tritanium | 51,246 | 
| Pyerite | 13,146 | 
| Mexallon | 4,386 | 
| Isogen | 1,192 | 
| Nocxium | 185 | 
| Zydrine | 9 | 
| Megacyte | 16 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 slots: slots:
- 1
 targetModule: targetModule:
- 0
 Overload rate of fire bonus: Overload rate of fire bonus:
- -15 %
 metaGroupID: metaGroupID:
- 4
 typeColorScheme: typeColorScheme:
- 11310
Type Info
- Type ID:
- 15860
- Capacity:
- 1 m3
- Graphic ID:
- 21630
- Group ID:
- Energy Weapon
- Icon ID:
- 361
- Market group ID:
- Large
- Meta group ID:
- Faction
- Published:
- true
- Race ID:
- 4
- Radius:
- 1 m
- Volume:
- 20 m3
Description
An ultra-heavy beam laser designed for medium to long range engagements. 
Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
