Republic Fleet 150mm Autocannon

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID16049
 PublishedTrue
Tech Level1
 Meta Level7.00 Level
Volume5.00 m3
Volume5.00 m3
Mass20.00 kg
Mass20.00 kg
Radius20.00
radius20.00
 Base Price1,976.00 ISK
Cargo
Capacity0.00 m3
Fitting
CPU usage4 tf
Powergrid Usage2 MW
Activation Cost0.00 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier3.09 x
Accuracy falloff 4,730.00 m
Optimal Range1,080.00 m
Rate of fire3.38 s
Turret Tracking362.00
accuracyBonus0.00
Reload Time10.00 s
Charges Per Cycle1.00
Used with (Charge Group)Projectile Ammo
Used with (Charge Group)Advanced Autocannon Ammo
Ammunition
Charge sizesmall
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.80 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium224
Pyerite67
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,339.00
Capacity0.40 m3
 metaGroupID4.00
 slots1.00
Type Info
Type ID16049
Graphic ID21715
Group IDProjectile Weapon [55]
Meta Group IDFaction [4]
Race ID2
Faction Nameminmatarnavy
Variation Parent Type ID485

Description

A simple but effective close combat autocannon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.