'Felon' Ion Blaster Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID22913
 PublishedTrue
Tech Level1
 Meta Level6 Level
Volume20 m3
Mass2,000 kg
radius1,000
 Base Price900,000 ISK
Cargo
Capacity3 m3
Fitting
CPU usage38 tf
Powergrid Usage1,386 MW
Activation Cost9.8 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier3.54375 x
Accuracy falloff8,000 m
Optimal Range6,000 m
Rate of fire6.75 s
Turret Tracking5.52
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.7 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium34,153
Pyerite8,919
Mexallon3,598
Isogen975
Nocxium117
Zydrine6
Megacyte13
Serpentis Complex Target Guider1
Serpentis Multi-tasking Processor1
Mainframe Bit1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
'Felon' Ion Blaster Cannon I Blueprint (Manufacturing)
Other
 typeColorScheme11,323
Capacity3 m3
 slots1
 targetModule0
 metaGroupID3
 mainColor8,627,698
Type Info
Type ID22913
Graphic ID21544
Group IDHybrid Weapon [74]
Meta Group IDStoryline [3]
Faction Namecaldaristory
Variation Parent Type ID575

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.