'Felon' Ion Blaster Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume20.00 m3
Mass2,000.00 
Tech Level1.00 
 Base Price900,000.00 
 PublishedTrue
Cargo
Capacity3.00 m3
Fitting
CPU usage38.00 
Powergrid Usage1,386.00 
Activation Cost9.80 
Weapon
Damage Modifier3.54 
Accuracy falloff 8,000.00 
Optimal Range6,000.00 
Rate of fire6.75 
Turret Tracking5.52
accuracyBonus0.00
Reload Time5.00 
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1.00 
Heat Damage0.70 
Overload damage bonus15.00 
heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1.00
Output 
Tritanium34,153
Pyerite8,919
Mexallon3,598
Isogen975
Nocxium117
Zydrine6
Megacyte13
Serpentis Complex Target Guider1
Serpentis Multi-tasking Processor1
Mainframe Bit1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
'Felon' Ion Blaster Cannon I Blueprint (Manufacturing)
Other
Used with (Charge Group)Advanced Blaster Charge
Meta Level6.00 
 typeColorScheme11,323.00
Capacity3.00 m3
Mass2,000.00 
Volume20.00 m3
Signature Resolution40,000.00 
 slots1.00
 targetModule0.00
 metaGroupID3.00
radius1,000.00
 mainColor8,627,698.00

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.