'Underhand' Neutron Blaster Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume20.00 m3
Mass2,000.00 kg
Tech Level1.00 Level
 Base Price1,200,000.00 ISK
 PublishedTrue
Cargo
Capacity2.00 m3
Fitting
CPU usage41.00 tf
Powergrid Usage1,782.00 MW
Activation Cost12.74 GJ
Weapon
Damage Modifier4.41 x
Accuracy falloff 10,000.00 m
Optimal Range7,200.00 m
Rate of fire7.88 s
Turret Tracking5.20
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.90 HP
Overload damage bonus15.00 %
heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1.00
Output 
Tritanium45,533
Pyerite11,763
Mexallon4,306
Isogen1,147
Nocxium162
Zydrine9
Megacyte26
Serpentis Multi-tasking Processor1
Mainframe Bit2
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Used with (Charge Group)Advanced Blaster Charge
 Meta Level6.00 Level
 typeColorScheme11,322.00
Capacity2.00 m3
Mass2,000.00 kg
Volume20.00 m3
Signature Resolution40,000.00 m
 slots1.00
 targetModule0.00
 mainColor8,627,698.00
radius1,000.00
 metaGroupID3.00

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.