150mm Railgun II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume5.00 m3
Mass500.00 
Tech Level2.00 
 Base Price183,136.00 
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage27.00 
Powergrid Usage10.00 
Activation Cost2.34 
Weapon
Damage Modifier3.63 
Accuracy falloff 6,000.00 
Optimal Range14,400.00 
Rate of fire4.25 
Turret Tracking73.50
accuracyBonus0.00
Reload Time5.00 
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizesmall
Overloading
Required Thermodynamics Level1.00 
Heat Damage1.00 
heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1.00
Output 
Tritanium1,364
Pyerite74
Mexallon85
Zydrine2
Morphite4
Superconductor Rails5
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
150mm Railgun II Blueprint (Manufacturing)
Other
Used with (Charge Group)Advanced Railgun Charge
Meta Level5.00 
Overload rate of fire bonus-15.00 
 typeColorScheme11,325.00
Capacity0.10 m3
Mass500.00 
Volume5.00 m3
Signature Resolution40,000.00 
radius10.00
 mainColor8,627,698.00
 targetModule0.00
 slots1.00

Description

This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.