150mm Railgun II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3074
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume5 m3
Mass500 kg
radius10
 Base Price183,136 ISK
Cargo
Capacity0 m3
Fitting
CPU usage27 tf
Powergrid Usage10 MW
Activation Cost2.338 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier3.63 x
Accuracy falloff6,000 m
Optimal Range14,400 m
Rate of fire4.25 s
Turret Tracking73.5
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Railgun Charge
Ammunition
Charge sizesmall
Overloading
Required Thermodynamics Level1 Level
Heat Damage1 HP
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium1,364
Pyerite74
Mexallon85
Zydrine2
Morphite4
Superconductor Rails5
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
150mm Railgun II Blueprint (Manufacturing)
Other
Overload rate of fire bonus-15 %
 typeColorScheme11,325
Capacity0.1 m3
 mainColor8,627,698
 targetModule0
 slots1
Type Info
Type ID3074
Graphic ID11259
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namelaidai
Variation Parent Type ID565

Description

This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.