Caldari Navy 150mm Railgun
Inventory group: Module > Hybrid Weapon
Variations
Type | ||
---|---|---|
150mm Railgun I | Tech I | |
150mm Prototype Gauss Gun | Tech I | |
150mm 'Scout' Accelerator Cannon | Tech I | |
150mm Carbide Railgun I | Tech I | |
150mm Compressed Coil Gun I | Tech I | |
150mm Railgun II | Tech II | |
150mm 'Musket' Railgun | Storyline | |
Shadow Serpentis 150mm Railgun | Faction | |
Dread Guristas 150mm Railgun | Faction | |
Caldari Navy 150mm Railgun | Faction | |
Federation Navy 150mm Railgun | Faction |
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 8
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0.1 m3
- Volume:
- 5 m3
- Mass:
- 500 kg
- radius:
- 10 m
Cargo
- Capacity:
- 0.1 m3
Fitting
- CPU usage:
- 27 tf
- Powergrid Usage:
- 8 MW
- Activation Cost:
- 2 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 3.63 x
- Accuracy falloff:
- 6,000 m
- Optimal Range:
- 15,600 m
- Rate of fire:
- 4.25s
- Turret Tracking:
- 73.5
- Reload Time:
- 5s
Ammunition
- Charge size:
- small
Required Skills
Overloading
- Heat Damage:
- 1 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 1,228 |
Pyerite | 66 |
Mexallon | 77 |
Zydrine | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- targetModule:
- 0
- mainColor:
- 8627698
- Overload rate of fire bonus:
- -15 %
- metaGroupID:
- 4
- typeColorScheme:
- 11321
Type Info
- Type ID:
- 15823
- Base price:
- 7.50k ISK
- Capacity:
- 0.1 m3
- Graphic ID:
- 21694
- Group ID:
- Hybrid Weapon
- Icon ID:
- 349
- Market group ID:
- Small
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 10 m
- Sof faction name:
- caldarinavy
- Volume:
- 5 m3
Description
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.