Heavy Neutron Blaster II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3146
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume10 m3
Mass1,000 kg
radius100
 Base Price443,112 ISK
Cargo
Capacity1 m3
Fitting
CPU usage33 tf
Powergrid Usage187 MW
Activation Cost4.2483 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier4.41 x
Accuracy falloff5,000 m
Optimal Range3,600 m
Rate of fire5.25 s
Turret Tracking38.4
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizemedium
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.8 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium4,544
Pyerite1,393
Mexallon1,413
Isogen7
Robotics2
Morphite9
Particle Accelerator Unit9
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,332
Capacity1 m3
 slots1
 targetModule0
 mainColor8,627,698
Type Info
Type ID3146
Graphic ID11233
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namecreodron
Variation Parent Type ID568

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.