Polarized Neutron Blaster Cannon

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID34282
 PublishedTrue
Tech Level2
 Meta Level9 Level
Volume20 m3
Mass2,000 kg
radius1,000
 Base Price1,446,592 ISK
Cargo
Capacity6 m3
Fitting
CPU usage49 tf
Powergrid Usage1,980 MW
Activation Cost9.555 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier4.41 x
Accuracy falloff8,000 m
Optimal Range5,760 m
Rate of fire6.30 s
Turret Tracking5.9754
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.9 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium45,533
Pyerite11,763
Mexallon4,306
Isogen1,147
Nocxium162
Zydrine9
Megacyte26
Robotics10
Morphite11
Particle Accelerator Unit26
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
 typeColorScheme11,461
Capacity6 m3
 resistanceKillerHull1
 Global Resistance Reduction100 %
 mainColor8,627,698
 slots1
 targetModule0
Type Info
Type ID34282
Graphic ID21589
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Race ID4
Faction Namesleeperbase
Variation Parent Type ID573

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.