Triple Neutron Blaster Cannon II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID37300
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume4,000 m3
Mass40,000 kg
radius1,000
 Base Price36,286,548 ISK
Cargo
Capacity11 m3
Fitting
CPU usage104 tf
Powergrid Usage108,900 MW
Activation Cost75 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier0.91884669 x
Accuracy falloff20,000 m
Optimal Range17,600 m
Rate of fire5.00 s
Turret Tracking2.3
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizeextra large
Overloading
Required Thermodynamics Level1 Level
Heat Damage1 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.01
Usage
Can be fitted toDreadnought
Can be fitted toLancer Dreadnought
Reprocessing
 Portion Size1
Output 
Tritanium2,719,852
Pyerite320,364
Mexallon135,231
Isogen14,876
Nocxium4,624
Zydrine640
Megacyte1,222
Robotics635
Morphite658
Particle Accelerator Unit1,661
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,331
Capacity11 m3
 mainColor8,627,698
 slots1
 targetModule0
Type Info
Type ID37300
Graphic ID21203
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namecreodron
Variation Parent Type ID37291

Description

Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
Note: May only be fitted to capital class ships.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.