https://everef.net/type/40566Drones / Fighters / Carrier-based Fighters / Heavy Fighters

Termite II

Defenses
Shield
Shield capacity3780.0Hitpoints3,780 HP
uniformity: 0%
Shield EM Damage Resonance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resonance0.7Inverse Absolute Percent
30%
shield Kinetic Damage Resonance0.85Inverse Absolute Percent
15%
Shield Explosive Damage Resonance1.0Inverse Absolute Percent
0%
Structure
Structure HP100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume2000.0MTQ2,000.00 m3
Mass2000.0KGM2,000.00 kg
Meta level5.0Level5.00 Level
Tech level2.0Level2.00 Level
 Published1.0BooleanTrue
Variations
Tech I
Tech II
  • Termite II
Targeting
Maximum locked targets6.06.00
Maximum targeting range100000.0MTR100,000.00 m
Ladar sensor strength0.0attributePoints0.00 points
Magnetometric sensor strength0.0attributePoints0.00 points
Radar sensor strength0.0attributePoints0.00 points
Gravimetric sensor strength8.0attributePoints8.00 points
Signature radius120.0MTR120.00 m
Scan resolution450.0MMT450.00 mm
Navigation
Maximum velocity523.0MTS523.00 m/sec
Ship warp speed1.5Multiplier1.50 x
Inertia modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01
Output 
Tritanium243,286
Pyerite53,485
Mexallon23,945
Isogen5,779
Nocxium920
Zydrine451
Megacyte623
Guidance Systems14
Morphite12
Magpulse Thruster21
Gravimetric Sensor Cluster9
Titanium Diborite Armor Plate36
Graviton Reactor Unit24
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
RemoteAssistanceImpedance0.0Inverse Absolute Percent100.00 %
RemoteRepairImpedance0.0Inverse Absolute Percent100.00 %
FighterAbilityAttackMissileDamageEM0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageExp0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageKin309.0Hitpoints309.00 HP
FighterAbilityAttackMissileDamageMultiplier1.0Multiplier1.00 x
FighterAbilityAttackMissileDamageTherm0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDuration8000.0SEC8.00 s
FighterAbilityAttackMissileExplosionRadius330.0MTR330.00 m
FighterAbilityAttackMissileExplosionVelocity110.0MTS110.00 m/sec
FighterAbilityAttackMissileRangeFalloff12000.0MTR12,000.00 m
FighterAbilityAttackMissileRangeOptimal36000.0MTR36,000.00 m
 FighterAbilityAttackMissileReductionFactor5.05.00
 FighterAbilityAttackMissileReductionSensitivity5.55.50
FighterAbilityLaunchBombDuration60000.0SEC60.00 s
 FighterAbilityLaunchBombType41548.0typeIDMicro Concussion Bomb
FighterAbilityMicroJumpDriveDistance100000.0MTR100,000.00 m
FighterAbilityMicroJumpDriveDuration8000.0SEC8.00 s
FighterAbilityMicroJumpDriveSignatureRadiusBonus150.0Modifier Relative Percent150.00 %
 FighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
FighterRefuelingTime2000.0SEC2.00 s
 FighterSquadronIsHeavy1.01.00
 FighterSquadronMaxSize6.06.00
FighterSquadronOrbitRange36000.0MTR36,000.00 m
 FighterSquadronRole5.05.00
Shield recharge time1000000.0SEC1,000.00 s

Description

Type: Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties.

Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.