https://everef.net/type/47131Drones / Fighters / Structure-based Fighters / Standup Support Fighters

Standup Cenobite I

Defenses
Shield
Shield capacity13600.0Hitpoints13,600 HP
uniformity: 0%
Shield EM Damage Resonance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resonance1.0Inverse Absolute Percent
0%
shield Kinetic Damage Resonance1.0Inverse Absolute Percent
0%
Shield Explosive Damage Resonance1.0Inverse Absolute Percent
0%
Structure
Structure HP100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume6000.0MTQ6,000.00 m3
Mass1500.0KGM1,500.00 kg
Meta level0.0Level0.00 Level
Tech level1.0Level1.00 Level
 Published1.0BooleanTrue
Variations
Tech II
Tech I
  • Standup Cenobite I
Targeting
Maximum locked targets6.06.00
Maximum targeting range45000.0MTR45,000.00 m
Ladar sensor strength0.0attributePoints0.00 points
Magnetometric sensor strength0.0attributePoints0.00 points
Radar sensor strength11.0attributePoints11.00 points
Gravimetric sensor strength0.0attributePoints0.00 points
Signature radius120.0MTR120.00 m
Scan resolution600.0MMT600.00 mm
Navigation
Maximum velocity1430.0MTS1,430.00 m/sec
Ship warp speed1.5Multiplier1.50 x
Inertia modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01
Output 
Tritanium214,548
Pyerite47,039
Mexallon17,890
Isogen12,554
Nocxium1,389
Zydrine408
Megacyte472
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Standup Cenobite I Blueprint (Manufacturing)
Other
RemoteAssistanceImpedance0.0Inverse Absolute Percent100.00 %
RemoteRepairImpedance0.0Inverse Absolute Percent100.00 %
FighterAbilityECMDuration0.0SEC0.00 s
FighterAbilityECMRangeFalloff0.0MTR0.00 m
FighterAbilityECMRangeOptimal0.0MTR0.00 m
FighterAbilityECMStrengthGravimetric0.00.00
FighterAbilityECMStrengthLadar0.00.00
FighterAbilityECMStrengthMagnetometric0.00.00
FighterAbilityECMStrengthRadar0.00.00
 FighterAbilityECMTargetJam0.00.00
 FighterAbilityECMTargetSuccess0.00.00
FighterAbilityEnergyNeutralizerAmount60.0GV60.00 GJ
FighterAbilityEnergyNeutralizerDuration6000.0SEC6.00 s
FighterAbilityEnergyNeutralizerFalloffRange2500.0MTR2,500.00 m
FighterAbilityEnergyNeutralizerOptimalRange5000.0MTR5,000.00 m
FighterAbilityMicroWarpDriveDuration20000.0SEC20.00 s
FighterAbilityMicroWarpDriveSignatureRadiusBonus495.0Modifier Relative Percent495.00 %
FighterAbilityMicroWarpDriveSpeedBonus500.0Modifier Relative Percent500.00 %
FighterAbilityStasisWebifierDuration0.0SEC0.00 s
FighterAbilityStasisWebifierFalloffRange0.0MTR0.00 m
FighterAbilityStasisWebifierOptimalRange0.0MTR0.00 m
 FighterAbilityStasisWebifierResistanceID0.0attributeIDAttribute ID 0
FighterAbilityStasisWebifierSpeedPenalty0.0Modifier Relative Percent0.00 %
 FighterAbilityStasisWebifierSpeedPenaltyInterim0.0Modifier Relative Percent0.00 %
FighterAbilityWarpDisruptionDuration0.0SEC0.00 s
FighterAbilityWarpDisruptionPointStrength0.00.00
 FighterAbilityWarpDisruptionPointStrengthInterim0.00.00
FighterAbilityWarpDisruptionRange0.0MTR0.00 m
 FighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
FighterRefuelingTime2000.0SEC2.00 s
 FighterSquadronIsStandupSupport1.01.00
 FighterSquadronMaxSize3.03.00
FighterSquadronOrbitRange3750.0MTR3,750.00 m
 FighterSquadronRole3.03.00
 StructureItemVisualFlag1.01.00
Shield recharge time2200000.0SEC2,200.00 s

Description

Type: Structure-based Support Fighter
Role: Energy Neutralizing
Description: The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.