Standup Ballistic Control System II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID47342
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume4,000 m3
Mass500 kg
radius1
Variations
Structure Tech I
Structure Tech II
  • Standup Ballistic Control System II
Cargo
Capacity0 m3
Fitting
CPU usage2,400 tf
Powergrid Usage60,000 MW
Usage
Can be fitted toCitadel
Can be fitted toEngineering Complex
Can be fitted toRefinery
Reprocessing
 Portion Size1
Output 
Tritanium250,000
Pyerite50,000
Mexallon17,500
Isogen2,000
Nocxium375
Zydrine175
Megacyte75
Guidance Systems100
Miniature Electronics250
Morphite250
Quantum Microprocessor450
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
rate of fire bonus0.895 %
 structureItemVisualFlag1
Missile Damage Bonus1.1 %
Capacity0 m3
Type Info
Type ID47342
Group IDStructure Weapon Upgrade [1429]
Meta Group IDStructure Tech II [53]
Variation Parent Type ID35959

Description

The Standup Ballistic Control System is a set of computer, guidance and loading system upgrades designed to improve the effectiveness of missile launchers systems installed in the same structure. The Ballistic Control System can be installed as a module in Upwell technology structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.