Anode Ion Particle Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID7669
 PublishedTrue
Tech Level1
 Meta Level3.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius100.00
radius100.00
 Base Price44,740.00 ISK
Cargo
Capacity1.00 m3
Fitting
CPU usage26 tf
Powergrid Usage132 MW
Activation Cost2.78 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier3.40 x
Accuracy falloff 4,000.00 m
Optimal Range2,875.00 m
Rate of fire4.50 s
Turret Tracking42.24
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.70 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium1,019
Pyerite369
Mexallon543
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,331.00
Capacity1.50 m3
 mainColor8,627,698.00
 slots1.00
 targetModule0.00
Type Info
Type ID7669
Graphic ID11125
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Race ID8
Faction Namegallentebase
Variation Parent Type ID569

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.