Anode Neutron Particle Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID7709
 PublishedTrue
Tech Level1
 Meta Level3.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius100.00
radius100.00
 Base Price59,676.00 ISK
Cargo
Capacity1.00 m3
Fitting
CPU usage28 tf
Powergrid Usage179 MW
Activation Cost3.61 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier4.23 x
Accuracy falloff 5,000.00 m
Optimal Range3,450.00 m
Rate of fire5.25 s
Turret Tracking38.40
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.80 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium2,045
Pyerite626
Mexallon636
Isogen3
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,331.00
Capacity1.00 m3
 slots1.00
 targetModule0.00
 mainColor8,627,698.00
Type Info
Type ID7709
Graphic ID11126
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Race ID8
Faction Namegallentebase
Variation Parent Type ID568

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.